- Is intel uhd graphics 605 better than opengl 4.3 full#
- Is intel uhd graphics 605 better than opengl 4.3 pro#
- Is intel uhd graphics 605 better than opengl 4.3 series#
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#46 linkCache_getLink using $NBC_LINKCACHE +0s. #45 linkCache_getLink using $NBC_LINKCACHE +0s. #44 linkCache_getLink using $NBC_LINKCACHE +0s. #43 linkCache_getLink using $NBC_LINKCACHE +0s. #42 linkCache_getLink using $NBC_LINKCACHE +0s. #41 linkCache_getLink using $NBC_LINKCACHE +0s. #40 linkCache_getLink using $NBC_LINKCACHE +0s. #38 linkCache_getLink using $NBC_LINKCACHE +0s. #37 linkCache_getLink using $NBC_LINKCACHE +0s. #36 linkCache_getLink using $NBC_LINKCACHE +0s. #35 linkCache_getLink using $NBC_LINKCACHE +0s. #34 linkCache_getLink using $NBC_LINKCACHE +0s. #33 linkCache_getLink using $NBC_LINKCACHE +0s. #32 linkCache_getLink using $NBC_LINKCACHE +0s. #31 linkCache_getLink using $NBC_LINKCACHE +0s. #30 linkCache_getLink using $NBC_LINKCACHE +0s. #27 linkCache_getLink using $NBC_LINKCACHE +0s. #26 getting avg benchmarks for device 212 +0s. #24 linkCache_getLink using $NBC_LINKCACHE +0.002s. #23 linkCache_getLink using $NBC_LINKCACHE +0s. #22 getting avg benchmarks for device 8270 +0.001s. #20 linkCache_getLink using $NBC_LINKCACHE +0s. #19 linkCache_getLink using $NBC_LINKCACHE +0s. #17 linkCache_getLink using $NBC_LINKCACHE +0.001s. #16 getting avg benchmarks for device 208 +0.014s. #12 linkCache_getLink using $NBC_LINKCACHE +0s. #11 linkCache_getLink using $NBC_LINKCACHE +0s. #10 linkCache_getLink using $NBC_LINKCACHE +0s. #9 linkCache_getLink using $NBC_LINKCACHE +0s. #8 linkCache_getLink using $NBC_LINKCACHE +0s. #7 linkCache_getLink using $NBC_LINKCACHE +0s. #6 linkCache_getLink using $NBC_LINKCACHE +0s. #5 linkCache_getLink using $NBC_LINKCACHE +0.005s. #4 did not recreate cache, as it is less than 5 days old! Created at Mon, 17:26:29 +0200 +0s.
Is intel uhd graphics 605 better than opengl 4.3 pro#
VGA, DVI, LVDS, HDTV, HDMI Bildschirmanschlüsse, max 2 pro Karte, nView, PCI-e 16xĬinebench R15 OpenGL Ref.
Is intel uhd graphics 605 better than opengl 4.3 full#
Shader clock frequence 1200 MHz, PureVideo technology (H.264, VC-1, MPEG2, WMV9 decoder acceleration), HDCP-capable, PowerMizer 7.0 energy management (dynamic switching between performance and energy saving), HDR (high dynamic-range lighting), designed for Windows Vista, 16x full image AA, 16x AF independent on angles, 128-bit HDR illumination with AA, Dual-Link DVI exits for TFT resolutions up to 2560x1600, PCI-E 16x, OpenGL 2.1, Gigathread technology The TDP can also be reduced to 4.9 Watts, but this will obviously affect the performance. The TDP of the whole Pentium Silver N5000 chip is 6 Watts by default, so the GPU is primarily used for (often passively cooled) netbooks or thin notebooks. Up to three displays can be connected via DP 1.2a/eDP 1.3 or HDMI 2.0a (including HDCP 2.2).
The video engine decodes H.265/HEVC (8b and 10b) and VP9 completely in hardware. Therefore, the GPU is only suited for some very low demanding games like Dirt Rally or Sims 4. The UHD Graphics 605 offers a similar performance as the Intel HD Graphics 505 in the Apollo Lake SoCs (same Gen 9 architecture).
Is intel uhd graphics 605 better than opengl 4.3 series#
The technical specifications of the GPU are based on Intel's Gen9 architecture, which is also used for the more expensive Skylake series and also in the predecessor HD Graphics 505.ĭue to its lack of dedicated graphics memory or eDRAM cache, the UHD 605 has to access the main memory via processor (2x 64bit DDR4/LPDDR4-2400). Being the maximum configuration of the Gemini Lake GPU, the UHD Graphics 605 is equipped with 18 Execution Units (EUs) running at up to 750 MHz.
The GPU can convince with low consumption figures, but the performance is only in the low-end segment and is rarely sufficient for modern games. Pentium Silver N5000), which was announced late 2017. The Intel UHD Graphics 605 is an integrated processor graphics unit from the Gemini Lake generation (e. Intel UHD Graphics 605 ► remove from comparison